Second Life to open code

January 10th, 2007 by Gabriel Bodard

I’ve posted here several times about the educational fun to be had with ancient and other reconstructions in Second Life (see e.g. 3D Egyptian Archaeology in Second Life). Now more good news from Linden Labs, which may make SL an even more user-designed and progressive virtual word environment. This announcement seen in Lawrence Lessig’s blog:

I’ve been a long time supporter of SecondLife. Yesterday, they made me proud. SecondLife announced it will GPL its client software. And it committed itself to freeing the back-end as well. How significant is SecondLife? Here’s a really interesting empirical study by Tristan Louis about SecondLife activity.

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