Archive for July, 2018

Digital Classics issue of Studia UBB Digitalia

Tuesday, July 17th, 2018

Forwarded for Annamária Pázsint:

We are pleased to announce the call for papers for the following number of the journal Studia UBB Digitalia, which will be dedicated to digital classics, ancient history and archaeology.

Please find below details regarding the publication:

Studia UBB Digitalia (ISSN 2559-6721) is the official journal of the Transylvania Digital Humanities Center – DigiHUBB (Babeș-Bolyai University, Cluj-Napoca, Romania). It is a peer-reviewed, open access scholarly publication, indexed in CEEOL and dealing with subjects of general interest in the field of digital humanities.

Its following number (4/2018) will be dedicated to digital classics, ancient history & archaeology, with a special focus on projects and initiatives pertaining to these fields. The subjects can include, but are not limited to, digital approaches to geo-visualization, non-invasive archaeological prospections, markup, scholarly annotation, photogrammetry, databases, etc.

The call in open to all scientists of the field, but we strongly encourage submissions from career researchers.

The deadline for submissions is November 1st 2018 and for the Authors Guidelines, please see the dedicated page on the journal’s website. For additional questions on this number of Studia UBB Digitalia, please contact dr. Rada Varga (radavarga@gmail.com).

Teaching art & archaeology with 3D technologies

Friday, July 6th, 2018

Round Table: ancient art and archaeology pedagogy and 3D printing
Institute of Classical Studies, Senate House, room 246
16:00 Wednesday July 11, 2018

The Institute of Classical Studies and the Institute of Historical Research at SAS have recently set up a centre of expertise and research in 3D imaging and modelling, with a view to supporting research, teaching, experimentation and collaboration in the use of 3D technologies to study the material and artistic culture of past societies. This centre includes some basic 3D kit: software and high-performance desktops for scanning and modelling; two low- to mid-range 3D printers; virtual reality headsets and a “gaming” platform.

We invite teachers and lecturers of ancient art and archaeology to join us for an informal round table to discuss the potential of 3D technologies, especially 3D printing, to enhance the teaching of ancient art and archaeology. Options range from the creation of replicas for classroom handling or testing of variant reconstructions of fragmentary artefacts, to engaging students with the processes of designing and making, but we would like to hear your ideas and what might work for you.

ALL WELCOME — NO REGISTRATION NECESSARY